Agile Anti-Patterns: Sprint Anti-Patterns (Part I)

David Theil
12 min readAug 15, 2022

INFO: This article is part of the series on agile anti-patterns.
Here is the entire series.

Agile Anti-Pattern Series:
- General Agile Anti-Patterns
Scrum Anti-Patterns
- Daily Scrum/ Daily Standup Anti-Patterns
- Sprint Anti-Patterns Part I
- Sprint Anti-Patterns Part II
- Sprint Anti-Patterns Part III
- Backlog Anti-Patterns Part I
- Backlog-Anti-Patterns Part II
- Refinement-Anti-Patterns
- Sprint Review Anti Patterns Part I
- Sprint Review Anti Patterns Part II
- Sprint Review Anti Patterns Part III
- Retrospective Anti Patterns Part I
- Retrospective Anti Patterns Part II
- Retrospective Anti Patterns Part III
- Sprint Planning Anti-Patterns Part I
- Sprint Planning Anti-Patterns Part II
- Sprint Planning Anti-Patterns Part III
- Role Anti-Patterns Part I
- Role Anti-Patterns Part II
- Role Anti-Patterns Part III
- Role Anti-Patterns Part IV

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  • What is a Sprint?
  1. The Absent PO
  2. Scope Creep Product Backlog Items
  3. Inflexible acceptance criteria
  4. Product Backlog Item Acceptance Delay
  5. Misuse of Sprint Cancellation
  6. Lack of willingness to cancel sprints

What is a Sprint

A sprint is an iteration in the development process of a product. Its output is a product increment. Its outcome is an added value for the users of the product. Typically, a sprint lasts between 2 and 4 weeks. In my experience, 2 weeks is better because it keeps the feedback cycles short and makes it easier to adapt the…

David Theil

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