INFO: This article is part of the series on agile anti-patterns.
Here is the entire series.
Agile Anti-Pattern Series:
- General Agile Anti-Patterns
- Daily Scrum/ Daily Standup Anti-Patterns
- Sprint Anti-Patterns Part I
- Sprint Anti-Patterns Part II
- Sprint Anti-Patterns Part III
- Backlog Anti-Patterns Part I
- Backlog-Anti-Patterns Part II
- Sprint Review Anti Patterns Part I
- Sprint Review Anti Patterns Part II
- Sprint Review Anti Patterns Part III
- Retrospective Anti Patterns Part I
- Retrospective Anti Patterns Part II
- Retrospective Anti Patterns Part III
- Sprint Planning Anti-Patterns Part I
- Sprint Planning Anti-Patterns Part II
- Sprint Planning Anti-Patterns Part III
- Role Anti-Patterns Part I
- Role Anti-Patterns Part II
- Role Anti-Patterns Part III
- Role Anti-Patterns Part IV
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- What is a Sprint?
- The Absent PO
- Scope Creep Product Backlog Items
- Inflexible acceptance criteria
- Product Backlog Item Acceptance Delay
- Misuse of Sprint Cancellation
- Lack of willingness to cancel sprints
What is a Sprint
A sprint is an iteration in the development process of a product. Its output is a product increment. Its outcome is an added value for the users of the product. Typically, a sprint lasts between 2 and 4 weeks. In my experience, 2 weeks is better because it keeps the feedback cycles short and makes it easier to adapt the…